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GrayGooAgent Support

Community Support

  • Discord: https://discord.gg/sEd2Ydy6

Supported Launch Baseline

For launch support, assume this baseline first:

  • UE 5.7
  • Windows / Win64
  • GrayGooAgent editor workflows
  • one provider instance
  • the narrow quickstart path has already been attempted

If your environment is outside that baseline, treat support as best effort rather than a compatibility promise.

What Support Covers

  • installation on the validated launch target
  • provider setup for the first successful run
  • startup guide blocking issues
  • quickstart readiness problems
  • documented Blueprint, asset, scene, screenshot, and editor workflow issues
  • reproducible plugin defects within the validated launch scope

What Support Does Not Cover

  • general Unreal training
  • custom game architecture consulting
  • debugging unrelated third-party plugins
  • runtime packaged-game integration
  • promises for unvalidated platforms
  • promises that every provider path or every workflow surface has identical maturity

Before Asking For Help

Please prepare:

  • engine version
  • operating system
  • plugin version
  • install path:
  • Fab engine install, or
  • project plugin install
  • provider type
  • model id
  • whether the issue reproduces in a fresh session
  • a screenshot of the startup guide state
  • relevant editor log lines
  • the exact task you attempted

Fastest Triage Path

  1. Start with InstallAndQuickstart.md
  2. Then check ProvidersAndTroubleshooting.md
  3. If you use external agent workflows, check ExternalBridgeSkill.md
  4. If the issue still blocks you, bring the information above into Discord