Use Cases¶
This page shows the kinds of requests GrayGooAgent is currently best suited to handle.
Good First Tasks¶
Inspect the current level¶
Example prompt:
Inspect the current level and list the first 10 actors with short notes about what each one appears to be.
Inspect one Blueprint¶
Example prompt:
Open the currently selected Blueprint, summarize what it does, and point out the most important exposed variables.
Search for one asset¶
Example prompt:
Find assets related to "water", group them by likely usage, and identify the asset that appears most suitable for initial reuse.
Capture a screenshot for verification¶
Example prompt:
Capture a screenshot of the current viewport and describe the most apparent visual issues visible in the scene.
Good Small Follow-Up Tasks¶
After the read-only quickstart works, move to one small grounded task such as:
- inspect one widget and explain how it is wired
- inspect one animation Blueprint and summarize its state machine
- check one scene area and explain what needs manual polish next
Poor-Fit Requests¶
GrayGooAgent is a weak fit when the request is:
- broad and undefined
- disconnected from the open Unreal project
- framed like a full automatic rewrite with no verification plan
- primarily a packaged-game runtime feature request rather than an editor workflow task
How To Write Better Requests¶
- name one target: one Blueprint, one level, one asset group, one widget
- ask for inspection or one narrow change first
- say how you plan to verify the result
- avoid combining unrelated tasks into one giant request
Recommended Next Step¶
- If you are ready to try the first run, go to Install & Quickstart
- If you need setup help, go to Provider Setup & Troubleshooting